Trading & Economy
Gold, goods, and commerce — everything you need to know about the economy of Vorlia.
1. Economy Overview
Gold is the primary currency in Vorlia. Every transaction in the game world revolves around gold, whether you are buying from an NPC vendor, selling loot, or trading with fellow players. There are several ways to earn gold and spend it.
- Monster Loot — Defeated monsters drop gold and items that can be sold
- Selling Items — Sell unwanted equipment and collectables to NPC shops
- Player Trading — Exchange items and gold directly with other players
- Auction House — List items for sale on the global auction house for gold or barter
Gold flows through the economy via multiple channels: player-to-player trades, NPC shop transactions, and the auction house. Understanding these systems will help you maximize your earnings and acquire the gear you need.
2. Player Trading
Vorlia features a secure player-to-player trading system that allows two players to exchange items and gold directly. The system is designed with safeguards to prevent scams and accidental trades.
How Trading Works
To initiate a trade, target another player and open a trade request. Once both players are in the trade window, each side can place items and gold into their respective trade slots. The trade only completes when both players explicitly accept and lock in their offers.
- Step 1: Open a trade request with the target player
- Step 2: Both players place items and/or gold into the trade window
- Step 3: Both players review the offered items
- Step 4: Both players must accept and lock the trade
- Step 5: A trade pending timer counts down before the exchange finalizes
Trade Safety
- Dual Confirmation Both players must accept and lock the trade before it completes
- Pending Timer A countdown timer runs after both players lock, allowing a final review
- Cancel Anytime Either player can cancel or abort the trade at any time before both lock
- Item & Gold Exchange Trade supports both items and gold in a single transaction
3. NPC Shops
NPC shops are vendor stalls run by non-player characters throughout the world. These shops allow you to buy supplies and equipment, or sell unwanted items for gold. Shop NPCs are designated vendors throughout the game world.
Shop Details
- Total Shops 20 shops in the game world
- Inventory Capacity Up to 100 items per shop
- Shop Name Length Up to 25 characters
- Price Markup Each shop has a price modifier that adjusts buy/sell prices
Buying Items
Interact with a shop NPC to browse their inventory. Select an item to view its stats and price. The purchase price is influenced by the shop's price modifier markup — some shops may charge more or less than others for the same item.
Selling Items
You can sell items from your backpack to any NPC shop. The gold you receive is determined by the item's base value modified by the shop's price modifier. Not all items can be sold — items with the No Sell flag cannot be sold to shops.
4. Auction House
The Auction House is a global marketplace where players can list items for sale to the entire server population. It supports both gold-based listings and barter (item-for-item) trades. To access the auction house, you must be near an Auctioneer NPC.
Listing Fees & Limits
| Parameter | Value |
|---|---|
| Gold Listing Fee | 5% of the listed gold price |
| Barter Listing Fee | 50 gold flat fee |
| Minimum Gold Price | 1 gold |
| Maximum Gold Price | 999,999,999 gold |
| Max Active Listings | 20 per player |
| Max Active Offers | 10 per player |
Listing Durations
When creating a listing, you choose how long it remains active on the auction house. There are three duration options:
| Duration | Description |
|---|---|
| 12 hours | Short listing — ideal for high-demand items |
| 24 hours | Standard listing — balanced exposure time |
| 48 hours | Extended listing — maximum visibility for niche items |
Gold Auctions vs. Barter Auctions
The auction house supports two types of listings:
- Gold Auction — Set a gold price for your item. Buyers pay the listed amount in gold. A 5% listing fee is charged upfront.
- Barter Auction — List an item and specify what item(s) you want in return. Other players can make barter offers. A flat 50 gold listing fee is charged.
Searching & Browsing
The auction house provides robust search and filtering tools to help you find exactly what you need:
- Filter by Item Family — Weapon, Armor, Collectable, Useable, Container
- Filter by Item Type — Narrow results within a family
- Search by Name — Find specific items by name
- Sort by Price — Ascending or descending gold price
- Sort by Name — Alphabetical ordering
- Sort by Time — Newest or oldest listings first
- Pagination — 20 results per page for easy browsing
Auction Rules
- You cannot buy your own listing
- Items with the No Auction flag cannot be listed
- You must be near an Auctioneer NPC to access the auction house
- Expired or purchased items are delivered via the mail system
5. Mail System
The mail system is closely linked to the auction house and serves as the delivery mechanism for completed trades, expired listings, and item/gold transfers. To access your mail, you must be near a Mailbox NPC.
Mail Details
- Sender Name Each mail shows the name of the sender or "Auction House" for system mail
- Subject Line A subject describing the contents of the mail
- Item Attachments Mail can contain item attachments from trades or expired listings
- Gold Attachments Mail can contain gold from completed auction sales
- Read/Unread Tracking Unread mail is highlighted; read mail is marked as seen
- Expiry Mail expires after 30 days — claim attachments before then
Claiming Attachments
When you receive mail with item or gold attachments, you must manually claim them from the mail interface. Items are placed into your backpack and gold is added to your balance. If your backpack is full, you will not be able to claim item attachments until you free up space.
6. Item Restrictions
Certain items in Vorlia carry restriction flags that limit how they can be transferred or disposed of. These flags are set on specific items to preserve game balance and prevent certain powerful or quest-related items from being freely circulated.
| Flag | Effect | Blocked Actions |
|---|---|---|
| No Auction | Cannot be listed on the auction house | Auction House listing |
| No Trade | Cannot be traded with other players | Player-to-player trade |
| No Sell | Cannot be sold to NPC shops | NPC shop sell |
| No Drop | Cannot be dropped on the ground | Dropping from inventory |